Hi gang, me again I’m afraid…
I’ve recently started using 0.33 with a project that up until now has been made using 0.3.0
Unfortunately my game now crashes pretty quickly, seemingly when certain animations are triggered.
The log file has a lot of this:
WARN (bke.anim_sys): E:\Development\blender-upbge-eevee\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = ‘enemyassault’, ‘pose.bones[“stomach”].location[0]’
And a few of this:
WARN (bke.anim_sys): E:\Development\blender-upbge-eevee\source\blender\blenkernel\intern\anim_sys.c:3540 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case
And then doesn’t say why it crashed.
Would really appreciate any help. Does anyone know what those warnings are about? Are there problems with animations in 0.33?