Hi all, I recently found this awesome bilateral denoising technique: https://www.youtube.com/watch?v=9R39TVqq-Ss
I downloaded it and saw that it doesn’t work on subsurface scattering and hair particles.
Thats typically since I have noise troubles with a hair animation, and it would take about a week to render it out if I increased the samples to get rid of the noise. :(:(:(:(
I’m not experienced with using compositing nodes at this level, so could you please take a look at it and see if it’s possible to make it work for hair particles/SSS too?
I’m sure I’m not the only one who would save days of render time with this.
Link to the project: http://www.mediafire.com/download/t3jug328t85dlq9/bilateral_blur_denoising.blend