Billie's sketchbook

I even tried a few… not-characters. I got the idea that lightning is THE MOST important thing in environment render but haven’t got a clue where to start with that. Just a lot of moving light-bulbs around




Oh well, back to real-time characters

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Your faces are full of emotions, awesome work!(still except monsters, but human faces are just awesome;) )

amazing stuff. Is this all sculpted in blender?

Thank you!

Thanks! And yes, Blender all the way.

All the tweaking seems so insignificant, until the iterations are lined up side by side. It’s frustrating. Probably means that I don’t have a clear idea of what’s right and wrong.

It’s an interesting experience to change a completed female base-mesh into male and vice versa. Makes typical differences more obvious.

Fanart to get it out of my system:


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A thing for May the 4th. Could’ve spent more time on this and model it properly, but… got really sick on the last day. The Force has abandoned me! Finished it out of pure stubbornness and went to sleep =D Maybe next year.

So thrilling to get “that character you imagined for years” in 3d. It might not look like anything special to others, but makes me go “weee, it’s alive!”

It was quite a roller-coaster: at first I was too afraid to mess it all up with textures and then got greedy and considered going full stylized PBR. Settled for original plan though this time around. Hopefully next iteration will be full-body and pose-able.

To put things into perspective: same guy, a year ago.

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Now I’m just accumulating WIPs T__T Send help.
Wanted to do a quick hand-painting, but can’t even retopo the thing. It should be straight-forward by now! But nooo…

Multires eraser is great though.

So, procrastinating by doing some other stuff. Generated hair texture with lots of noise and gradients. If only I could figure out how to optimize the shader to easily tweak frequency, lengths and colours… Still easier than trying to use particle hair for texture generation D=

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Is it still a sketch if there’s not much in common with the final image?)

I was going to treat it like rough drawing: let’s throw sparkles here, some random ornament there, use bright red fabric, go wild… yeah, no. Don’t have relaxed enough attitude for that apparently :crazy_face:

At least didn’t have to do retopo or complicated unwrap.

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Well, that was a whole different kind of fun.
Things haven’t been great lately, so I’ve decided to take a little break from the whole “art” thing to prevent burnout. Took the opportunity to finally upgrade my little haircard addon. Super crude execution: I just kept googling until it stopped throwing errors at me. Then I started thinking why the heck am I so worked up about these things? So it’s sloppy and probably commits a crime or two against common sense. So what? It’s my personal stick to pound models into shape, it doesn’t have to be pretty :laughing: I spent much, much more time overthinking this nonsense then coding.

…Still needs a proper field-test and maybe some UI polish, but so far seems to be working all right.
Only I have this nagging worry that it does something weird where I can’t see :fearful: