Been working on an Assassin character for a game art challenge His back story is that he is a fat ass corrupt attorney by day and trained killer by night. Setting is in the 1970's.
So far here is the real-time head and WIP of his hair. Its going to be a sloppy hairdo :yes: All base modeling and polygon hair done in Blender. I’ll be refining the hair and adding some eyebrows next.