This is my first ‘solo’ blender model. I did the ‘introduction to character animation’ tutorial, and thought I’d give this a shot.
I am trying to make a bird: sort of giant anthropomorphic raven / eagle (probably try both by swapping textures).
My problem is making a decent looking set of wings. I can get a sleek ‘fairies’ style of wings in that they are too flat and ‘artificially shaped’ (which I have now), or a dragon / bat style. I’m having trouble making it look feathery: I did try extruding a set of feathers from the back of the wings, but it just didn’t look right.
Also, a quickie: where can I find how to UVunwrap my models in blender? I have done it before using Lithunwrap (exporting to .obj), but Blender seems to do a lot of things within it so i assume it can UVmap.