Does anyone has a workflow for this?
Found that this guy is using Empty Plain Axes as the Object for Mirror modifier, which allow him to define the rotation of the mirrored instances… which is fantastic, still he is using it at regular 45°/90° angles, things get tricky with random angles like the pic below…
Applied the custom orientation for the Empty, but still its tricky to get the mirror where I want it, which is to be flipped exactly on that one face.
Could anyone have a look at this? Such a mind-bender, kinda fun though.
mirrortest.blend (454 KB)