Bitmap mapping question


(MINNEW) #1

How can I best add a different bitmap image (or even a color/material) to each seperate face of an icosphere? I suppose I could create seams and unwrap it, then paint it, but is there an easier way? Also, how can I control the number of faces on an icosphere?

much thanks


(Spin) #2

Try this tutorial…

Very easy, in 4 minutes you’ll be set!
http://free.hostdepartment.com/B/Blender3D/UVmap/


(MINNEW) #3

VERY helpful…

now, I’ll push my luck and ask how I can convert my cube of family and pet pictures to an interactive, stand-alone app that I can email it to my relatives so they can rotate the cube around and see the pics??!! I’m sure this has been done somewhere before!


(indigomonkey) #4

No problem! Try this (probably best if your family have broadband!)

http://www.thoro.de/

However, there are other ways too, using the game engine etc!


(MINNEW) #5

cool site…thanx

Any tutorials you know of for accomplishing this using a game engine so that the user has control over the rotation, zoom factor, etc.?


(indigomonkey) #6

Well there was one here http://www.blender3d.org/cms/Game_engine.250.0.html called Product Presentation, but the link’s broken.

Try searching the elysiun forums.