Black and White - Nodevember Prompt 9 & 10

This was really fun to build up as it’s actually a very simple scene.
Knowing that the result is going to be so dark really lets you get away with minimal detailing. Even so, I still added more than is visible here.
Everything is made 100% in Geometry Nodes in a single node tree.
It’s relying pretty heavily on the Brick Straight node from my toolkit just to build up the main module with a single window. This is then arrayed to create the various buildings. My Wire Flood node is what strings everything together.
Otherwise it’s just super simple modelling with curves.
A little bit of post processing as well to get the B&W look and cleanly denoised mist.

Here is the timelapse:

And here is the full livestream:

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