Black faces

Hi.

How i get ride of those annoying black faces?

I tried “Flip normals”, “Recalculate inside”, “Recalculate outside”.

Gilberto

Join it with a new object (Ctrl+J) and saperate them after that. :smiley:

If the hole mesh is black, apply size/rot (ctrl+A) will do it.

try ‘remove doubles’

If using UV textures you can decimate too, gets black if too many faces I think.