black faces

can anyone tell me how to fix this:

go here if image doesn’t show up:

Out of what I’ve seen, I believe the normals are flipped. To correct them:

Select all vertices in Edit mode
Space > Edit > Normals > Recalculate Outside

Also, make sure you have no unwanted faces inside your mesh.

select all faces [A] -> [CTRL-N] -> Recalculate Normals Outside

lol I just posted this URL one thread before… sorry for duplicating the information there, once again