Black model in UV Mode, how do I fix it?

Hi y’all,

Well, I’m to the last 3 or so of my first batch of about 28 ship models, and one of them is giving me the fits. For some reason, even when I have the viewport set to textured mode, it’s just black. There’s one white face, but everything else doesn’t show up. I exported a quick vrml, and the textures are there, they just refuse to show up in Blender. Didn’t run into this on any other ships models.

Any help is much appreciated!

-Stefan-

in face select mode [where you uv map and stuff], select all faces
in the edit buttons, the “Texture Face” panel click on the color thingy… choose white, then press the “Set VertCol” button

w00t.

Thanks for the help! Btw, I’ve used your autouv script for every one of these models, it’s been a huge help to make sure all faces are mapped. :slight_smile:

-Stefan-