Black Object

Whenever I flip an object by making the Size Z into a negative number in the transform properties, the object turns into a black color. Is there any way to turn it back into gray? I’m using blender 2.33 btw. Thanks in advance.

you can just make the material gray… i don’t think it matters if it’s black… it’s only that way because it’s been flipped.

that is fixed in a more recent build. And just turn off double sided.

you only have to turn off doublsided on builds older than what will become 2.34

[just in case that wasn’t clear]

Thanks for the reply guys. Fixed the problem.