I’m having an issue with rendering a planet.
I followed the BlenderGuru tutorial here and have results that are far better than I could have hoped:
But in my scene, I have a camera that’s tracking a fireball pretty far away, and have zoomed in to keep the background earth visible.
Here’s a clip from the rendered scene:
When viewing in HD, you can see that there’s a weird black speckling covering the earth.
The Model, lighting, etc are all the exact same in the image and video. The only difference is that there is a second camera for the image.
- Focal Length - 35
- Clipping start - 0.1
- Clipping end - 100.0
- Focal Length - 60
- Clipping start - 0.001
- Clipping end - 200.0