Black spots/bloches appear all over ONLY when rendered.

No matter what mode I enter or if I’m on texture display, solid etc. everything looks great. But only after I render I get black dots ALL OVER MY ITEMS. This is probably a newbie problem, but I can’t seem to figure it out. Any help will be appreciated! Here is a youtube link of a screen recording of what happens. It’s only 45 seconds long.

Thank you!


This looks like double faces, try to mark all verts in edit mode and hit remove doubles in the tools menu.

Cheers, mib.

It worked… Thanks! I also noticed that it didn’t work 10% of the time in certain places, but if you just highlight and delete the extra layer it obviously does the same thing if you can’t get “remove doubles” to work all the way.