Hello, new guy here. I want to know what I’m doing wrong. See the area around the vents? It looked ok until I selected the outer edge and extruded along the Z axis. Then these dark spots appear. Adding a subsurf modifiier gets rid of most of it, but I want to make this a low poly (~15k tris) model for in-game use.
This is my second attempt at my first model. I had modeled most of the car previously, but it didn’t look very good, and now, in the early stages of my second attempt, I am having the same problems, so I guess I"m making some fundamental mistakes.
I’m not opposed to starting over…again :o