Hello all,
I’m a Blender newbe. I’ve successfully modeled a simple table (with wood texture) and went on to a chair. I have a question regarding separate objects and blend files.
First, is it OK to save these separate objects as separate blend files? I want to combine them into a scene later, but I noticed that opening a blend file also gives me the camera position, any lights, etc. How do you take only pre-modeled objects from these files and combine them into a new scene?
Next, I noticed that when re-opening my “table.blend”, it had become purple. Google told me that this is because Blender couldn’t find the texture files. I had indeed re-organized the files (moved it into a subdir) so I assume texture paths are relative to the blend file. This leads me to the second question (as I first assumed textures were added to the blend file as binaries). How do you guys “package” your objects? Make a subdirectory for each, and place all necessary textures in there as well? I.e.
Objects/Table/table.blend
Objects/Table/Textures/wood_texture.png
Objects/Chair/chair.blend
Objects/Chair/Textures/some_other_wood.png
Objects/Chair/Textures/pillow_cloth.jpg
Or perhaps use soft-links in case a certain texture is used for several models?
Kind regards,
Sander