Blend Modes in Materials

Hi guys,

I posed this on another thread in this forum.

Can you put blend modes, like you have between texture layers on the actual materials themselves? It would allow you to create filters in Blender within the rendering itself or alter the color of a peice of an object with another object.

Please tell me if this is possible.

it is not

[at least in 2.41… the blending nodes and a render pass approach could make it possible but I’m not sure if it will be in the next version]