I am about to ship my second game!!
I was wondering if compileing the .blend into a windows EXE would gane me some FPS…
is it better to just ship the .blend? or the .exe? (both will be available, I want Linux users to have this game too)
I have noticed that the blender player executes my games with a better FPS than if I run it in blender (this system only has 256meg system RAM).
Will I gain anything from doing an EXE? will I loose anything?
TIA for any help
(first one who tells me to go do my own experement, and post my findings gets an E-mail bomb