I’ve been making downloadable furniture and such for the PC game “the Sims” and someone told me to take a stab at making objects using Blender. I’ve been using it for some time, even though I only know the baisics of it. It’s quite complicated to turn the renders into objects, because if it’s too big you need to split it and make it into 2 different renders, than fit them back together, ect. I also need to hand draw the Z-Buffer and it takes alot of work. Every day I get better at making objects.
You can see some of them at my site, http://www.simgateway.com/~hybridsims . I think that my best item so far is “The Matrix” Monitor Prop.