yes, How?
… if this is what you are looking for …
:: for me, it worked if I linked a script as object script (script window --> add new object script) - even if I linked whatever else script was for … to move other things in scene … only to a camera (as a sort of a dummy)
(wanted to break up monitor until I found this out - maybe it’s a programming inconsistency
Thanks, I give yet a trial to this solution : it seems that it does not work correctely…
228 looks good with all that gui stuff and new shaders - but acts strangely …
above works for me for simple scripts that acces and animate/manipulate objects via onFrameChanged. Wouldn’t know for more esoteric stuff.