Blender 2.3 blurs

It’s that, my Blender 2.3 interface gets blurred !?!

When I select a viewport, the bottom UI blurs or the top menu blurs…

I can’t read a thing until I pass my mouse over it!

I have a GF4 MX440, 1 GB RAM, Pentium Xeon Dual, latest NVidia Drivers, I don’t think it’s a hardware problem…

Thanks for any help…

go into the display propteries
settings tab
advanced button
and look for opengl settings

TURN OFF ANTIALIASING AND ANISTROPIC FILTERING!

sorry to ask but I’m blender newbie and I couldn’t find Display properties in v2.3

aanyone ?

I think he meant your windows display

yes, that’s it. I’ve just found it. Now its corrected.

It corrected a program I was developing with C++ and GLUI too.

Why the hell anti-alias e anisotropic filtering works well for games, but mess up standard application ???