It’s that, my Blender 2.3 interface gets blurred !?!
When I select a viewport, the bottom UI blurs or the top menu blurs…
I can’t read a thing until I pass my mouse over it!
I have a GF4 MX440, 1 GB RAM, Pentium Xeon Dual, latest NVidia Drivers, I don’t think it’s a hardware problem…
Thanks for any help…
go into the display propteries
and look for opengl settings
TURN OFF ANTIALIASING AND ANISTROPIC FILTERING!
sorry to ask but I’m blender newbie and I couldn’t find Display properties in v2.3
I think he meant your windows display
yes, that’s it. I’ve just found it. Now its corrected.
It corrected a program I was developing with C++ and GLUI too.
Why the hell anti-alias e anisotropic filtering works well for games, but mess up standard application ???