This morning I got a second monitor for my computer. I now have a 24 inch wide format display at 1920 x 1200 pixels and a 19 inch running at 1280 x 1024. My graphics card is a Radeon 9800 with DVI and VGA outs. The big display is getting DVI.
I got the latest version of drivers from ATI, set the two displays to extend across a single desktop and rebooted my computer.
Everything is very cool except for the fact that blender will not start now. It ran fine yesterday on the 24 inch display, but doesn’t seem to like having a second display hooked up.
Blender works great on dual monitors using my NVIDIA card.I’ve got dual 19" at 1600x1200 each, for a total of 3200x1200 pixels of pure 32-bit enjoyment. Daughter says I win the prize for coolest computer in the house.
PLEASE CHANGE THE TITLE OF YOUR POST TO: How do I get Blender to use two monitors
instead of making a false statement about Blender. thx.
What is it about ATI hardware that conflicts so badly with Blender? Again and again in this forum, if there is a hardware problem, nine times out of ten it is due to an ATI graphic card.