I just downloaded the latest SVN from graphicall.org. I opened an existing file and have a question regarding transparency settings. In the first pic below, you see the material settings for a window from Blender 2.45. In 2.45, very little changes in the material preview when changing from Ray to Z transparency.
In the second pic, (same file opened in SVN), you see the window appears black when using Ray transparency. It renders this way to, as if there is no transparency. If I change to Z transparency, the material preview looks as I would expect.
I notice there are additional buttons for the new options, but can someone clue me in as to which button I’m missing that will allow ray transparency?
Thanks in advance.