I modeled a fair number of meshes, unaware that I was modeling them from a “mother” cube that used a texture image I wasn’t going to use any more.
So I changed the material on them to the (textureless) material I intended for them ans then even went to the UV window and x-ed the images.
Now they render fine and but they show as shadeless white in textured mode, even thoufgh there’s no texture left.
2 hours of work lost.
Can anyone help me?
-Update: Completely new project, zero textures anywhere at all, reimported everything from scratch ,soldi view nice, textured view messed up.
Getting ready to do it all again - brilliant!
-Update 2, exported offending objects to 3ds, no luck.
-Blender 2.49, no luck.