hello. I was wondering if there was an option to have glsl shading in the blender 2.46 3d view. currently all i get is multitexture and texture face. I cant find these settings in blender 2.46.
If this version had GLSL then you would activate it from the Game / Blender GLSL Materials menu entry at the top of the blender window. Then just select Textured view mode.
there are no options for glsl shading in the game menu for blender 2.46. 2.49 supports glsl in the 3d view thought. thanks.
GLSL was introduced in blender 2.48 http://www.blender.org/development/release-logs/blender-248/realtime-glsl-materials/
ok thank you