Hi there
After hours of blending for a game project, i started to design a hud
(simple scene overlay!!! with some textures)
it runs perfectly under multitexture materials, but if i turn on glsl it turns to this
http://img122.imageshack.us/my.php?image=s2ux7.jpg
mabye its a bug, because im using the new 2.48 testversion, or am i a fully idiot