Hello! , I’m a occurring a problem at the moment and its bugging me. Wondering if anyone else occurred this problem before or willing to help me out on this one.
In Blender 2.49 I was texturing and baking a custom Material to the UVMap of my model , so it bakes the way i wanted it to be but i have tried this method in Blender 2.6 and its way confusing. Anyways to the problem after it bakes to the UVmap it gives me some odd weird colours in the baked texture instead of a nice clear bake.