Yep
I really like how you can drag new views in and out without using the menu, that was a great idea by whoever made it up!
Yep
I really like how you can drag new views in and out without using the menu, that was a great idea by whoever made it up!
Blender wonât start up on XUBUNTU! AAAAAHHHHHHH! NO OTHER WAY TO COMPILE! HELLLLLLLPPPPPP!
OoOoOh⌠Another 2000 lines of codeâŚ
âŚAnd we now have the B-key (select) function. Doesnât sound like much you say?
Well - notice how âgrayed outâ it used to be⌠now itâs âVERYâ clear to see
kind of like âphotoshop or gimpâ selectionâŚvery visible - Me like!
Will the entire selection area be shaded too like in paint.net, if not, will there be a way to show what objects will be selected before confirming it?
How can people help you when all you do is scream murder and fire?
Make people help you by telling them what exactly is going wrong.
Blenderman: he has a point, stop screaming at the top of your lungs when you have a problem and ask in a mature way that just talks what the problem is and ask for help.
I know youâre 10 but you should act older than that when you have a problem.
K, Guys Iâm not disagreeable so Iâll explain.
I built the most recent build, tried over again, but after compiling, no matter what Blender no start.
When I delete Ubuntuâs and put on Open SuSe I think thisâll be fixed.
I think you guys are right⌠I do scream. (Well, technically, I donât physically scream, but rather, uh ,digital screaming. Or Cyberscreaming. )
Blender has always had a way of suprising me! Every time I master some new ausome feature, another new ausome feature comes out for me to master.
Iâm really excited about all the great developments. With all the work in 2.50 and the addition of animsys2, will Blender finally have the option to make Y up?
Hey guys I have a question. According to http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Focus Blender 2.5 wonât have a new animation system. So what is this animsys2 then?
Do not worry. In fact AnimSys 2 is being ported already in Blender 2.5 as you can see here http://cia.vc/stats/project/Blender or according to explicit confirmation from Aligorith (the brilliant author of AnimSys 2 ) here http://blenderartists.org/forum/showthread.php?t=139605&page=9 (http://blenderartists.org/forum/showpost.php?p=1275187&postcount=165)
Anyway the speed of Blender 2.5 coding is really insane and nice is that also new features are implemented or invented (I am really curious how macros will be handled). Big thank to all coders. It seems that by the spring we could have it
Edit: The Verb, maybe it would be nice if you as the author of this thread could update thread title (in advanced tools). Something like âBlender 2.5 updatesâ thread as was already mentioned here
Wow, the updates are coming thick and fast. Itâs very pleasing to see thereâs some speed and memory updates as well
Please. More screenshots of the new stuff.
Done
What do you think of the new title? is it suitable?
Really nice, they didnât mention this in the focus roadmap.
Buggy node editor Iâm working on
http://www.blender-fi.org/forum/gallery2.php?g2_itemId=2289
/Nathan
ps. yes, I am aware of the discrepancies between screenshot and 2.48a
that looks so cool jesterking :eek:
PLEASE tell me that will work with game engine logic =)
that doesnât sound the way I meant it, itâs VERY COOL either way =)
or arbitrary code the community can enter in the python themselves =)
The nodes from the screen look a lot like the Aero stuff in Windows Vista.
I hope itâs a lot more powerful than the old node editor.
Meanwhile Ton unlocks a hidden feature which is some âinteractive modeâ for buttons according to the mailing lists, I wonder what that will allow.
The nodes from the screen look a lot like the Aero stuff in Windows Vista.
Dang, do we have to upgrade our systems to run 2.50?
what do u mean, if ur sytem can run a 3d app it should be able to display semi transparent node windows