I am playing with the tracer particles of the Blender’s fluid sim.
Under ‘Domain Particles’ I set Tracer Particles to 200.
Under ‘Domain Boundary’ I set Subdivisions to 2.
I added a plane and activated Fluid->Particles.
I created a small ICO-sphere, created a group out of it and set the Render type of the plane to the group above.
If I enable ‘Floats’ (baking directory is same as domain baking directory) and bake I cannot see any particles.
Only if I enable ‘Tracer’ and bake again I can see some particles, but I want floats.
2nd problem is that the tracer particles does not follow the movement of my fluid.
The fluid moves from right to left, shakes and so on but the tracer particles stay at the same place all the time.
So how to get Floats visible and how to get the Floats following the movement of the fluid?
Thanks a lot for any idea!