Hi
I’m trying to work out how the collision sensor in the game engine works in 2.5. I have setup a simple test scene - 2 boxes, one of which moves when you hold the space bar. This then moves into the other box which has the collision sensor on it. I was expecting this box to also begin moving on collision, but it does nothing. Can anyone take a look at my scene and point out what I have done wrong?
Many thanks.
Attachments
Logic Collision.blend (65.2 KB)

