When I grab a blender window from main monitor to 2nd monitor I can’t interact with the buttons or anything it just freezes but If I put the window on my 1st monitor it works ok.
It so weird because I can still move the window across the desktop but I can only interact on the main desktop.
Example, just open preferences (ctrl+alt+u) and grab the window to your other screen and try clicking a button, what happens?
BTW I’m using alpha 0 on XP Sp3.
Hello elclanrs just had a go at reproducing this issue without success. There might well be a conflict with your videocard (given that this release is an alpha candidate), so you’ll probably want to run/dxdiag and list your system specs here. Might well be worth reporting this bug, too. http://www.blender.org/development/report-a-bug/
My system specs are as follows, running two monitors at 1280x1024 (primary) and 1920x1200 (secondary):
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090804-1435)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon™ 64 Processor 3000+, MMX, 3DNow, ~2.0GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
Card name: RADEON X800 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor AGP (0x4A4B)
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)