I have two questions.
Does wind affect meshes (pushing them, dragging them). I have tried out with soft boides but I need cubes (for example) to be solid and pushed away by wind force.
I tried with particle system (+explosion modifier + wind) to dissolve mesh plate but without particles to streak out. Is there way to control particles to do not pop-out instead to stay on plate until something affects them (wind for example).
Where these questions lead to?
I want to create animation where sand is blown out and beneath it is some text (logo).
Thanks in advance.