I noticed that Blender 2.54 is lagging a bit in Windows 7. I installed 32bit even though the OS is 64 bit. I don’t think that would make much difference. Any chance this might have been fixed (or is it even a bug or just my pc?) in 2.55?
Same here.
Windows 7 pro 64bit and blender 32bit.
This is especialy in sculpt mode with over 700000 polys.
The smooth brush looks like doesn’t smooths anything.
Stamatis
Curious to see what was new, i loaded that 2.55 from one of the Blender.org mirror.
Launched this Blender, set my user preferences with
Interface : Smooth View = 0
File : Load UI unticked
System : Sound to None, VBO ticked and Window Draw to Full
And Save as Default.
Wanting to see how one of my recent 2.49b work would look,
File -> Open a low poly model i have rigged in 2.49b and … crash “Blender.exe has caused an error…”
Hmm, maybe that’s the .2.49b armature that Blender 2.55 can’t read at all, so i thought.
Relaunched Blender 2.55, File -> Append -> UI browsed to my 2.49b .blend, -> Object -> Selected my model name and it loaded the model only.
No problem, the model appeared as intended, so it was that Blender 2.55 can’t read 2.49b armature, a compatibility problem.
I thought, let’s try to build a very simple rig to see how the heat bones work in there in comparison to the working ones 2.49b.
I click Add -> Armature -> Single Bone (wasn’t there more choice in term of armature in previous 2.5x version ?)
… crash “Blender.exe has caused an error…”
Seems like there is a problem with armature that was not existing in previous 2.5x as i remember toying with some of the new kind of armature available (and that for some reason have disappeared from 2.55 Add-> Armature menu)
Oh, and the antialiased font is always a strain for my eyes too.
Anyways, back to 2.49b
EDIT : apparently it is VBO that create this crash, if i untick VBO no crash when loading the 2.49b armature or add a “single bone”
a bit disappointed, it crashed while doing simple box modelling (at the very early stage, just a few polygons) also shift+alt+left mouse (which is to emulate pan camera) isn’t working very well sometime while all these worked perfectly back in 2.54; and strangely, while run at the first time alt+ctrl+u didn’t work until you start it again, think i will be better off going back to 2.54:(
Blender 2.46 is still a gazillon times faster than this version. Especially the Fly Mode (super slow 2.54 already) has become worse. For now, I won’t be making the move.