Now that the stable version of Blender 2.5 is out I’ve decided to switch. As is expected a lot of what I was used to, has changed.
The stride bone and stride path I used in older files (2.49a) seem to work in 2.5, although I cant find the options for stride bones in the NLA editor or in bones anymore.
Am I missing something? Or has the “stride bone” been reworked into something else?
If anybody can give me a link to tutorials for the new NLA editor and getting characters to walk on a curve that would be great.