I need to paint (assign different colors to) selected vertices and faces.
So I tried:
I loaded a cube, entered edit mode, selected the 4 top vertices, created a new material.
I saw that the “Assign” button reads: “Assign the material in the selected material slot to the selected vertices” so I pressed the Assign button.
Next I changed the material color and …it changed all the vertices color instead of the selected, assigned vertices!
Also, I saw that the “Select” button reads: “Select vertices assigned to the selected material slot”. By pressing that button, ALL vertices were selected instead! Is there a trend to assign the opposite functions than the ones written and expected?
So I give up. No way to figure out how to do this without help!
Is there a simple secret or a tutorial for v2.62?