Blender 2.63a GPU Framebuffer error?

I’ve been getting these messages on the console during normal usage of Blender:

GPUFrameBuffer: framebuffer incomplete error 36054 ‘Incomplete attachment’

I haven’t seen anything adverse happen but I don’t know what that phrase means, can anyone explain?

My specs if anyone is interested:

PC: Dell Vostro A860 Laptop
OS: Windows Vista SP2
RAM: 3 GB
CPU: Intel Crapperon 560 @ 2.13 GHz
GPU: Intel GMA 965

I got the same on a laptop. it looks like it’s about texture dimensions, some videocards does not like non power of two texture dimensions.
google

snippet to check images dims :

import bpy


def powtest(i) :
    
    r = 2
    while r < i : r *= 2
    if r == i : return 0
    return r

for img in bpy.data.images :
    x,y = img.size
    if x == 0 or y == 0:
        print('%sx%s %s'%(x,y,img.name))
        print('    buffer, ghost ?')
        print('    %s'%img.filepath)
        continue
    
    xp = powtest(x)
    yp = powtest(y)
    if xp or yp :
        print('%sx%s %s'%(x,y,img.name))
        print('    %s'%img.filepath)
        if xp :
            print('    x %s should be %s or %s'%(x,int(xp/2),xp))
        if yp :
            print('    y %s should be %s or %s'%(y,int(yp/2),yp))

edit : I still got the error even with ^2 images