Blender 2.64 Fluid Simulation Test (rendered with Cycles)

This video was created with Blender 2.64 and contains a fluid simulation. Simulation was computed over night (fluid resolution 300) and rendered with GPU support in approximatly 10 h (cycles with 100 samples) using a Nvidia Geforce GT 640M in a Samsung Series 7 notebook.

A resolution larger than 300 reproducible crashes Blender halfway during bake.

Very nice!