Blender 2.65 smoke simulation problem (collision object)

I have been using blender for sometime until I update it to 2.65.
I am trying to use quick effect smoke, but my collision object is transparent, I didn’t set transparency for it yet but it is transparent, please help me, Thank.:frowning:

As you can see, the cube is transparent.




Ok, now I think I know what happen, in view port the object is quite transparent but when render it is not.