I don’t know what the ---- I’m doing wrong. My animations don’t run at ALL in the standalone player. It used to be that they would run very choppy-like, but recently, they refuse to even start.
Is it my computer, or is it some setting I have to change/way I set up my animations?
(I set up my animations by inserting keys and adjusting them in the Action Editor under the Dopesheet. Should I not be doing this?)
Blend attached. Press Space to execute the long cube’s animation in-game. Run it in the standalone to see what’s going on… I may be the only one who’s having this problem, so it very well may be my machine…
AnimationTest.blend (472 KB)