I have encountered a problem in trying to get my models from Blender 2.69 into Unity.
In the past (2.68) All i needed to do was drag the .fbx or .blend file into unity and all was well.
However, today when using 2.69, i did the usual of trying to import my model as an asset into unity, and i cannot get the model to appear.
Wondering if it might be a problem with the mesh i decided to do the exact same process with the same model but using 2.68 instead of 2.69, and the model imported fine and straight away.
(Would like to use 2.69, but because of my job it has to be compatible with unity and i might have to use 2.68 until i find the cure for this problem.)
Any ideas guys??
Thanks so much in advance