Hello, Ace Dragon. Thanks for your response. I assumed I had to edit a file with name ‘KX_PythonInit.cpp’ somewhere within the Blender directory. But maybe this is a Mac file, because I can’t find it in the Windows version. Anyways, I hope the problem will be fixed until the official Blender 2.7 version. I think we just can’t afford this LibNew() bug.
Edit: Added to the tracker as “LibNew causing crash” (T38821).
This crash was there already, I think…
The meshes must be ended before the blender is closed!
Well, I’m guessing here, so I might be referring to something else!
No crash in official 2.69 Win 64. But at some point the bug is present in later builds of 2.69. My bug report was actually a duplicate of another made by SolarLune about this same issue (and more).
Okay, thanks for elaborating. I’m afraid I don’t know how to work with the source code so I’ll be waiting for the official release of 2.7, only assuming the bug will not be in it.