I have sculpt two objects which I try to connect together as one mesh.
I use boolean union tool.
Everything goes well and I manage to connect the objects.
But when I try to smooth the joint in sculpt mode, the joint starts to rip apart.
I have few times managed to make this that it doesn’t happen, but I don’t know what causes this.
Can any one help me with this?
Hi.
If you share the .blend file, people can help you better.
Meanwhile you can try development version of blender 2.81:
And instead of Booleans you try to join the two meshes with new Voxel Remesh. Select the two meshes in Object mode, join them (Ctrl+J). In properties panel, Object Data tab (small green triangle), Remesh section. You experiment with it without overwriting your old project, just in case. You must enable dyntopo again after remesh if you want to continue using dyntopo.
Thank you for your answer. Sadly I can’t share the blender file 'cause it’s work related stuff.
I followed your advice and tried to do the remesh, but unfortunately it didn’t come out so well.
Here’s the outcome