Blender 2.80 EEVEE Tutorial: Fix MBlab "Blinking Teeth" problem

Hi, folks. Here is a tutorial I just did (it is, in fact, my first tutorial, so please don’t vaporize me) about a bug I found when testing EEVEE using Manuel Bastioni Lab characters. In short: “blinking teeth.” When I had rendered my characters in EEVEE, I noticed that their teeth were “blinking.” A terrifying and ugly problem to notice after you’ve done a render, but it has an easy solution. I tackle it all here.
I have to say, I’VE BEEN LOVING EEVEE! Great job, Devs! It’s a wonderful engine.
Anyway, without further ado, here is my tutorial. THANK YOU FOR WATCHING! Leave any suggestions you might have for future tutorials, or questions.
Blender 2.8 EEVEE Tutorial: Fix MB “Blinking Teeth” problem