Blender 2.82 - Tension Map - Baking?

Hey everyone I have a quick question. I’ve begun to use the Tension Map Addon by Pyroevil, and i’m able to get it to work in viewport animation render (Eevee) but i’m struggling with getting it to work in a normal animation render (Eevee).

I wanted to know if anyone would have any insight on how to apply the displacement modifier result to an animated UV normal to see if that would work or any alternative approach even outside of using the addon (just because I know it’s not directly supported for 2.8)

Tension_Map_3[Alt_test].blend (2.8 MB)