I’ve been looking into Blender as of lately and among other things I’m interested in is UDIMs. I see 2.82 is marketing a fully integrated udim functionality. I’m interested is there a way to autopack uv’s in the udim tiles? If you have a lot of meshes unpacked it seems you have to go through series of clicks to place each of them separately in udim tiles. It would be most beneficial if, when working with a large number of meshes, one could select meshes, unpack, and distribute over udims automatically. Can this be done in Blender?