I first parented the light to the object. then enabled instance to the vertex.
Some light renders and some do not. What could cause the problem?
Some light renders and some do not. What could cause the problem?
Welcome to the community, @111229! I can’t tell exactly how many lights you have there, but seeing that you are using Eevee, you may be running up against one of the documented limitations:
Only 128 active lights can be supported by Eevee in a scene.
Source:
https://docs.blender.org/manual/en/latest/render/eevee/limitations.html#lights
I might be able to think some more about a possible fix for you, but I’ll have to get back to you later.
Thank you!!
You’re welcome! Happy to help!