Hey! So I started a new room yesterday, and I got to thinking, “What If I make this room full 3d ? like someone could put one a VR headset and move around in the room?”
So I decided to make a Full room, and figure out a way to make it VR. I have some ideas, like put it in a game engine like Unreal Engine, but I’ll worry about that later.
For now, I am rendering a small, basic view of the room,at 25 samples with denoising, 50% res, and as a jpeg with 60% quality.(BTW this still takes about a minute to minute and a half to render each frame, at super low settings.)
I won’t start the High quality renders until I get some more filler items in there, like a table, and I get the street done. BTW, this is my latest render.
this is part of the camera animation, and it shows the basic idea of what the room looks like.
I am still working on a way to make things like the bricks extrude out, and stuff, but the face count is so over the top, my machine just locks up xD.
But the Idea goes a little like this. The owner might be undercover, or just super rich and wanted a space away from his mansion, but he lives in a very derelict city alleyway, and soon in the animation you should see the outside, but it looks… bad. I have only worked on this for about 2- ish hours total so far, and about 1/4 of that was trying to displace the geometry with either a ridiculous face count, or more lo-poly(neither worked), so I wouldn’t expect too much quality yet.
Anyhoo, that’s the basics if you interested!
(also feel free to check out my last room in my portfolio)
TL;DR: This will start with super low quality, and just started, But quality will improve
EDIT!
Whew, some things have changed! I got a bit wrapped up learning a bit more about unity, and making my very first game which I couldn’t exit… like nothing worked besides ctrl alt Del… but besides that This is my newest render for it!!
And that’s kinda an old one. I decided to make it ,instead of in an alleyway, on a giant wall, And I have modeled a lot outside the room, like fencing, a shed like second house, a bridge, and a giant enclosure.
I know, I know. A lot needs to be done, but in my defense, I wasn’t planning on making an outdoor encloser part of this.
So for the sake of it, I’m going to show you my list of things to do.
- I need to fix the ground, make sure the walls aren’t floating.
- I need to Texture the Fence posts, and fencing.
- I need to texture the Shed.
4.I need to(wow this is super repedetive) give the floor a more realistic flooring. - I need to fix my houses topology, and materials.
- I need to import into unity.
- I need to somehow figure out how to give them back there PBR Textures in unity.
- I need to make a First Person Perspective character To move around the scene.
- I need to make everything a collider object of some sort, so My FPP character doesn’t fall off the map.
- I need to set away for me to leave, like a button. I had to crtl+Alt+Del my machine to get out of my first attempt.
Then I need to add some fog, or something to add Depth, or Mood. And thats it! or more like"Oh god,I should just quit now while I’m ahead…" But I won’t because I forgot how to.
See Y’all Later!

