Blender 2 JMonkeyEngine

dear fellow blenderers,

i’m starting a project, and i’m planning to export a few things from Blender to JMonkeyEngine 2.0

before starting the long process of trial and error to understand the best way to accomplish this, i’d like to know if anybody can give me some advices, i need to export the following entities:

CHARACTER: no skeleton, but hierarchical animation, soft/hard edges, UV mapping, textures

ENVIRONMENT: MultiUV, Multitexturing

Thank you in advance

Cheers

Papalagi