Blender 3.0.1 export carbon texture to .GLB/.GLTF not working

I have created membership card for my NFT project and I want to export it as a model to .glb/.gltf, it looks good when I render photo or animation but when I export it as a model I lose carbon fiber texture and card is white. Does anyone know how could I create carbon fiber texture which is supported for exporting to glb/gltf? Thank you anyone for help!

This is how my texture tree for blender looks right now.