Will the Hair Particle system be removed soon in Blender since there is a new hair system now?
maybe they will stay as a legacy feature for now, but yet remember as soon as the same simulation and physics solvers get added into GN, this will be definitively deprecated and replaced i guess, since this a more custom and flexible system as GN has become…
The new hair system doesn’t have any dynamics or physics and so far no firm word on when it will be added.
As such, even tho the current system doesn’t work all that well, I’d say its a good 2 years before the Hair Particle system will actually be removed and even then it may just be left there for backwards compatibility.